Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source Workshop The Generative Press @ La Scuola Open Source

teachings / x — @ La Scuola Open Source

The Generative Press

Philipp Möckli — Graphic Designer @ Début Début

Max Frischknecht — Graphic/Interaction Designer @ Début Début

The Generative Press The Generative Press The Generative Press The Generative Press

Category: Workshop

Level of difficulty: easy

Topics:


  • new publishing
  • press
  • handbook
  • open source
  • design
  • web-to-print

Mode: A full immersion of 3 days

Dates:

09/09/20199:30 / 17:30

10/09/20199:30 / 17:30

11/09/20199:30 / 17:30

It will take place at: La Scuola Open Source

Total duration: 21 hours (break not included)

Cost: 250 €

Output: products

Recommended for
everybody

Min. number of partecipants to start: 15

Max. number of partecipants: 20

Held by:

  • Philipp Möckli

    Graphic Designer / Début Début

    Philipp is a graphic designer and typographer working in Basel, Switzerland. He graduated from Visual Communication at the Hochschule für Gestaltung und Kunst Basel. After his studies he worked in Amsterdam and Copenhagen. By the end of 2016 he founded the Basel based design studio Début Début in collaboration with Max Frischknecht. He has a focus on designing visual systems working in no matter what media or format. He also develops typefaces.

  • Max Frischknecht

    Graphic/Interaction Designer / Début Début

    Max is a graphic and interaction designer working in St.Gallen and Basel, Switzerland. He attended at the Fachklasse für Grafik in St.Gallen and completed in 2009. Since then he worked as self-employed designer in various constellations. In 2016 he finished his BA in Visual Communication with a major in Interaction Design at the Hochschule für Gestaltung und Kunst Basel. In collaboration with Philipp Möckli he founded the Basel based design studio Début Début. During that time his focus shifted from classical graphic design towards interaction and creative coding. Currently he is developing a design research project on the topic of «Computational Propaganda» during his MA studies at the Hochschule der Künste Bern.

What is it about?


A Democratic Publishing Project.

In a 3-day workshop we will collaboratively create a temporary editorial house and publish our very own open source handbook. In a first step we will create a comprehensive collection of useful references and important information on open source. The aim is to collect ideas and information around the topic of open source from various points of view, including technology, sociology, philosophy, design, art and more. Ranging from A like Arduino, over P as “Paragraphs on Computer Art Past and Present”, by Frieder Nake, to T like Tactical Media. The collection should also become a tool of SOS to both collect knowledge and serve as a lexicon of knowledge for future projects.

The aim is to create a open source tool that can be collaboratively reworked and constantly be extended. We want to create a dynamic design concept that structures the collected material and makes it accessible visually. To publish the handbook we want to experiment with web-to-print technologies (also called: remote publishing) and explore the role of graphic design within this field. If possible we would like to create and include an interface to print-on-demand services that allows everyone to publish his own customized handbook of open source.


What will we work on?


During the workshop, we'll learn about open source and see the topic from new and surprising perspectives. We create a collaborative workflow to collect, structure and publish our content. We use graphic design as a tool to to make knowledge accessible. We explore and use technology to provide knowledge open source.

Output: a open source online publication tool and a small print run of the open source handbook.

Resources

Tools
https://github.com/
https://docs.google.com
https://ffd8.github.io/cli-for-artists-and-designers/

Browser based editors / pads
🚨→ https://hackmd.io/
https://cryptpad.fr/
https://firepad.io/
https://etherpad.org/
https://personal.onlyoffice.com/
https://www.dropbox.com/paper

Software
https://www.scribus.net/ (InDesign Alternative)
https://www.gimp.org/ (Photoshop Alternative)
https://inkscape.org/ (Illustrator Alternative)
http://www.hemingwayapp.com/desktop.html
https://www.libreoffice.org/
https://sourceforge.net/directory/development/editors/os:mac/?page=1

Print-On-Demand
https://www.lulu.com
https://www.blurb.com
http://pediapress.com

How does it work?


Day1

09:30–12:30
↳ Introduction / merge collected content / start of editorial work
12:30–13:30
↳ mangiare! 🍝
13:30–14:30
↳ Exchange: Content collected so far, what is missing, what to explore?
14:30–16:30
↳ Editorial work / find structures for content
16:30–17:30
↳ Finalize Content Collection

Day2

09:30–10:30
↳ Recap of the day, 2 do’s for today, splitting in groups (editorial / design / publishing)
10:30–12:30
↳ Group Work: Editorial (finalize, structure content, make it accessible), Design (create design concept), Publishing (research/try technologies)
12:30–13:30
↳ mangiare! 🍝
13:30–15:30
↳ Group work
15:30–17:30
↳ Group presentations, 20 min each + 10 min discussion

Day 3

09:30–10:00
↳ Recap of the day, 2 do’s for today
10:00–12:30
↳ Publishing day! Proofreading, Design realization
12:30–13:30
↳ mangiare! 🍝
13:30–17:30
↳ Publishing, Printing, Binding, Documentation
17:30–XYZ
↳ Done! Drinks & Fun!

NOTE: No prior knowledge needed to attend the workshop. There are different activities in the workshop you can get involved with based on your interest or experience. We would like to create a space where designers, programmers, editors and interested people from beginners to experts work together in collaboration. Please bring a collection of content you would like to include into the open source hand book. It will serve as a starting point for the workshop!

Pictures courtesy of https://www.debutdebut.com/

↳ Courses will start once the minimum number of participants is achieved.


By clicking on SUBSCRIBE you’ll get access to a form to be filled in to complete your enrolment request:

If, within the deadline, the maximum number of participants is exceeded: we will select the partecipants, you’ll receive an email with all the informations about the selection and the activity start.

If, within the deadline, the minimum number of participants is reached: you’ll receive an email with the payment details (PayPal or bank transfer). Once you’ve charged it, you’ll receive a receipt confirmation and the details of your course.

This process is designed to assure everyone the utmost transparency and the economic sustainability of the courses.

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