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teachings / y — @ La Scuola Open Source (Bari)

Drinkino DIY

Nicolò Loprieno — Designer @ FF3300 / La Scuola Open Source

Alessandro Balena — Cinema worker, Maker @ La Scuola Open Source

Drinkino DIY Drinkino DIY Drinkino DIY

Category: macchine

Level of difficulty: intermediate

Topics:


  • making
  • do it yourself
  • digital crafts
  • arduino

Mode: 5 consecutive days

Dates:

10/02/201810.00 / 18.00

11/02/201810.00 / 18.00

It will take place at: La Scuola Open Source (Bari)

Total duration: 30 hours

Cost: 250 €

Output: products, skills

Recommended for
everybody

Min. number of partecipants to start: 15

Max. number of partecipants: 20

Held by:

  • Nicolò Loprieno

    Designer / FF3300 / La Scuola Open Source

    Born in Bari on July 4th, 1983. He studies Industrial Design in Bari Polytechnic University and Communication Design in Venice IUAV. Co-founder of FF3300 Studio and La Scuola Open Source. With time he specialized in graffiti and street-art techniques, which led him to embrace the motto “works are better when shared”.

  • Alessandro Balena

    Cinema worker, Maker / La Scuola Open Source

    Cinema worker by profession, self-taught maker by vocation. He cooperates with Dinamo Film, where he cares about innovation within videomaking processes, and with FF3300 studio for interaction-based projects and research. In 2014 he is the project manager for the “Y - a variable seeking for identity” workshop, from which in 2016 La Scuola Open Source was born, with him as co-founder.

What is it about?


The course aims to provide the basics of programming on prototyping microcontroller boards. Participants will work on the building of DRINKINO (a "cocktail printer"), but the concepts learned will be easily reused with lots of commercially available solutions. TheY will learn how to practically realize the prototype, working in groups.


What will we work on?


Participants will be working to create a "cocktail printer": the end of the workshop each participant can take home their own prototype. ☛ Watch DRINKINO in action!

☛ Watch DRINKINO in action!

How does it work?


There will be several stages and topics:

Electronics and its foundations;

Arduino and microcontrollers;

☛ Various sensors and sampling variables;

☛ Introduction to Programming, IDE, programming techniques, sample sketch;

☛ Kit components identification and explanation;

☛ Configuration and installation of the prototype;

Trial.

↳ Courses will start once the minimum number of participants is achieved.


By clicking on SUBSCRIBE you’ll get access to a form to be filled in to complete your enrolment request:

If, within the deadline, the maximum number of participants is exceeded: we will select the partecipants, you’ll receive an email with all the informations about the selection and the activity start.

If, within the deadline, the minimum number of participants is reached: you’ll receive an email with the payment details (PayPal or bank transfer). Once you’ve charged it, you’ll receive a receipt confirmation and the details of your course.

This process is designed to assure everyone the utmost transparency and the economic sustainability of the courses.

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